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ObjFW
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A class for reading state from a game controller. More...
#import <ObjFWHID/ObjFWHID.h>
Instance Methods | |
| (void) | - updateState |
| Updates the current state from the game controller. More... | |
Instance Methods inherited from OFObject | |
| (instancetype) | - init |
| Initializes an already allocated object. More... | |
| (nullable OFMethodSignature *) | - methodSignatureForSelector: |
| Returns the method signature for the specified selector. More... | |
| (void) | - dealloc |
| Deallocates the object. More... | |
| (void) | - performSelector:afterDelay: |
| Performs the specified selector after the specified delay. More... | |
| (void) | - performSelector:withObject:afterDelay: |
| Performs the specified selector with the specified object after the specified delay. More... | |
| (void) | - performSelector:withObject:withObject:afterDelay: |
| Performs the specified selector with the specified objects after the specified delay. More... | |
| (void) | - performSelector:withObject:withObject:withObject:afterDelay: |
| Performs the specified selector with the specified objects after the specified delay. More... | |
| (void) | - performSelector:withObject:withObject:withObject:withObject:afterDelay: |
| Performs the specified selector with the specified objects after the specified delay. More... | |
| (void) | - performSelector:onThread:waitUntilDone: |
| Performs the specified selector on the specified thread. More... | |
| (void) | - performSelector:onThread:withObject:waitUntilDone: |
| Performs the specified selector on the specified thread with the specified object. More... | |
| (void) | - performSelector:onThread:withObject:withObject:waitUntilDone: |
| Performs the specified selector on the specified thread with the specified objects. More... | |
| (void) | - performSelector:onThread:withObject:withObject:withObject:waitUntilDone: |
| Performs the specified selector on the specified thread with the specified objects. More... | |
| (void) | - performSelector:onThread:withObject:withObject:withObject:withObject:waitUntilDone: |
| Performs the specified selector on the specified thread with the specified objects. More... | |
| (void) | - performSelectorOnMainThread:waitUntilDone: |
| Performs the specified selector on the main thread. More... | |
| (void) | - performSelectorOnMainThread:withObject:waitUntilDone: |
| Performs the specified selector on the main thread with the specified object. More... | |
| (void) | - performSelectorOnMainThread:withObject:withObject:waitUntilDone: |
| Performs the specified selector on the main thread with the specified objects. More... | |
| (void) | - performSelectorOnMainThread:withObject:withObject:withObject:waitUntilDone: |
| Performs the specified selector on the main thread with the specified objects. More... | |
| (void) | - performSelectorOnMainThread:withObject:withObject:withObject:withObject:waitUntilDone: |
| Performs the specified selector on the main thread with the specified objects. More... | |
| (void) | - performSelector:onThread:afterDelay: |
| Performs the specified selector on the specified thread after the specified delay. More... | |
| (void) | - performSelector:onThread:withObject:afterDelay: |
| Performs the specified selector on the specified thread with the specified object after the specified delay. More... | |
| (void) | - performSelector:onThread:withObject:withObject:afterDelay: |
| Performs the specified selector on the specified thread with the specified objects after the specified delay. More... | |
| (void) | - performSelector:onThread:withObject:withObject:withObject:afterDelay: |
| Performs the specified selector on the specified thread with the specified objects after the specified delay. More... | |
| (void) | - performSelector:onThread:withObject:withObject:withObject:withObject:afterDelay: |
| Performs the specified selector on the specified thread with the specified objects after the specified delay. More... | |
| (nullable id) | - forwardingTargetForSelector: |
| This method is called when resolveClassMethod: or resolveInstanceMethod: returned false. It should return a target to which the message should be forwarded. More... | |
| (void) | - doesNotRecognizeSelector: |
| Handles messages which are not understood by the receiver. More... | |
Instance Methods inherited from <OFObject> | |
| (unsigned long) | - hash |
| Returns a hash for the object. More... | |
| (unsigned int) | - retainCount |
| Returns the retain count. More... | |
| (bool) | - isProxy |
| Returns whether the object is a proxy object. More... | |
| (bool) | - isKindOfClass: |
| Returns a boolean whether the object is of the specified kind. More... | |
| (bool) | - isMemberOfClass: |
| Returns a boolean whether the object is a member of the specified class. More... | |
| (bool) | - respondsToSelector: |
| Returns a boolean whether the object responds to the specified selector. More... | |
| (nullable IMP) | - methodForSelector: |
| Returns the implementation for the specified selector. More... | |
| (nullable id) | - performSelector: |
| Performs the specified selector. More... | |
| (nullable id) | - performSelector:withObject: |
| Performs the specified selector with the specified object. More... | |
| (nullable id) | - performSelector:withObject:withObject: |
| Performs the specified selector with the specified objects. More... | |
| (nullable id) | - performSelector:withObject:withObject:withObject: |
| Performs the specified selector with the specified objects. More... | |
| (nullable id) | - performSelector:withObject:withObject:withObject:withObject: |
| Performs the specified selector with the specified objects. More... | |
| (bool) | - isEqual: |
| Checks two objects for equality. More... | |
| (instancetype) | - retain |
| Increases the retain count. More... | |
| (void) | - release |
| Decreases the retain count. More... | |
| (instancetype) | - autorelease |
| Adds the object to the topmost autorelease pool of the thread's autorelease pool stack. More... | |
| (instancetype) | - self |
| Returns the receiver. More... | |
| (bool) | - allowsWeakReference |
| Returns whether the object allows a weak reference. More... | |
| (bool) | - retainWeakReference |
| Retain a weak reference to this object. More... | |
Class Methods | |
| (OFArray *) | + controllers |
| Returns the available controllers. More... | |
Class Methods inherited from OFObject | |
| (void) | + load |
| A method which is called once when the class is loaded into the runtime. More... | |
| (void) | + unload |
| A method which is called when the class is unloaded from the runtime. More... | |
| (void) | + initialize |
| A method which is called the moment before the first call to the class is being made. More... | |
| (instancetype) | + alloc |
| Allocates memory for an instance of the class and sets up the memory pool for the object. More... | |
| (Class) | + class |
| Returns the class. More... | |
| (OFString *) | + className |
| Returns the name of the class as a string. More... | |
| (bool) | + isSubclassOfClass: |
| Returns a boolean whether the class is a subclass of the specified class. More... | |
| (nullable Class) | + superclass |
| Returns the superclass of the class. More... | |
| (bool) | + instancesRespondToSelector: |
| Checks whether instances of the class respond to a given selector. More... | |
| (bool) | + conformsToProtocol: |
| Checks whether the class conforms to a given protocol. More... | |
| (nullable IMP) | + instanceMethodForSelector: |
| Returns the implementation of the instance method for the specified selector. More... | |
| (nullable OFMethodSignature *) | + instanceMethodSignatureForSelector: |
| Returns the method signature of the instance method for the specified selector. More... | |
| (OFString *) | + description |
| Returns a description for the class, which is usually the class name. More... | |
| (nullable IMP) | + replaceClassMethod:withMethodFromClass: |
| Replaces a class method with a class method from another class. More... | |
| (nullable IMP) | + replaceInstanceMethod:withMethodFromClass: |
| Replaces an instance method with an instance method from another class. More... | |
| (void) | + inheritMethodsFromClass: |
| Adds all methods from the specified class to the class that is the receiver. More... | |
| (bool) | + resolveClassMethod: |
| Try to resolve the specified class method. More... | |
| (bool) | + resolveInstanceMethod: |
| Try to resolve the specified instance method. More... | |
| (id) | + copy |
| Returns the class. More... | |
Properties | |
| OFString * | name |
| The name of the controller. | |
| OFNumber * | vendorID |
The vendor ID of the controller or nil if unavailable. | |
| OFNumber * | productID |
The product ID of the controller or nil if unavailable. | |
| id< OHGameControllerProfile > | profile |
| The profile for the game controller. | |
| id< OHGamepad > | gamepad |
The gamepad profile for the game controller, or nil if not supported. | |
| id< OHExtendedGamepad > | extendedGamepad |
The extended gamepad profile for the game controller, or nil if not supported. | |
Properties inherited from OFObject | |
| OFString * | className |
| The name of the object's class. | |
| OFString * | description |
| A description for the object. More... | |
A class for reading state from a game controller.
| + (OFArray *) controllers |
Returns the available controllers.
| - (void) updateState |
Updates the current state from the game controller.
The state returned by OHGameController's methods does not change until this method is called.
| OFReadFailedException | The controller's state could not be read |